{ CostumeFilePrefix male Scale -0.005535 BoneScale -0.2359 ShoulderScale -0.618 ChestScale -0.2676 WaistScale 0.3053 HipScale 0.1254 LegScale -0.1 HeadScales 0.0237, -0.717, -0.1936 BrowScales -0.5136, -0.1798, -1 CheekScales -1, 1, -1 ChinScales -1, -0.619, -1 CraniumScales -1, -1, -1 JawScales -1, -0.5274, -1 NoseScales 0.1501, 1, -1 SkinColor 247, 200, 170 NumParts 28 CostumePart "" { Geometry Pants_Loose Texture1 pants_baggy_01 Texture2 None DisplayName P887196332 RegionName "Lower Body" BodySetName Pants Color1 49, 65, 97 Color2 227, 227, 227 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Geometry Jackets_Sleeves Texture1 !Chest_FancyShirt_01 Texture2 None DisplayName P566009771 RegionName "Upper Body" BodySetName Jackets Color1 99, 160, 192 Color2 99, 160, 192 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Geometry V_MALE_HEAD.GEO/GEO_Head_V_Asym_Standard Texture1 skin_v_head_77 Texture2 !V_Face_Dark_Eyes DisplayName P687117166 RegionName Head BodySetName MaskW/Hair Color1 227, 227, 227 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Geometry Smooth Texture1 skin_bare Texture2 None DisplayName P3937616722 RegionName "Upper Body" BodySetName Jackets Color1 49, 97, 49 Color2 227, 227, 227 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Geometry V_MALE_BOOT.GEO/GEO_Lleg*_Cowboy_Boot_02 Texture1 !Boot_V_Cowboy_01 Texture2 !Boot_V_Cowboy_01_Mask DisplayName P2104750136 RegionName "Lower Body" BodySetName Pants Color1 255, 255, 255 Color2 97, 85, 60 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P177456852 RegionName "Upper Body" BodySetName Jackets Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Geometry V_Male_Hair.GEO/GEO_Hair_Illogical_01 Texture1 !Hair_V_Illogical_01 Texture2 !Hair_V_Illogical_01_Mask DisplayName P2681220175 RegionName Head BodySetName MaskW/Hair Color1 255, 255, 255 Color2 143, 143, 143 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Geometry Glasses_07 Texture1 Glasses_01a Texture2 Glasses_01b DisplayName P2793026233 RegionName Head BodySetName MaskW/Hair Color1 31, 31, 31 Color2 143, 143, 143 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName Jackets Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName Jackets Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Fx WEAPONS/Custom_Pistols/Male_PistolRight_SW_Model29_01.fx Geometry None Texture1 None Texture2 None DisplayName P3352876290 RegionName WEAPONS BodySetName WEAPONS Color1 99, 99, 192 Color2 51, 17, 0 Color3 2, 0, 153 Color4 153, 0, 49 } CostumePart "" { Geometry Beard_Full Texture1 Beard_01a Texture2 Beard_01b DisplayName P2371314042 RegionName Head BodySetName MaskW/Hair Color1 143, 143, 143 Color2 255, 255, 255 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Geometry V_MALE_TOP.GEO/GEO_Top_Scientist_02 Texture1 !Top_V_Scientist_02 Texture2 !Top_V_Scientist_02_Mask DisplayName P828551227 RegionName "Upper Body" BodySetName Jackets Color1 255, 255, 255 Color2 255, 255, 255 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Geometry V_MALE_SLEEVES.GEO/GEO_Sleeves_Scientist_01 Texture1 !Sleeves_V_Scientist_01 Texture2 !Sleeves_V_Scientist_01_Mask DisplayName P90216369 RegionName "Upper Body" BodySetName Jackets Color1 255, 255, 255 Color2 99, 130, 192 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName MaskW/Hair Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Fx WEAPONS/Custom_Pistols/Male_PistolLeft_SW_Model29_01.fx Geometry None Texture1 None Texture2 None DisplayName P1239289644 RegionName WEAPONS BodySetName WEAPONS Color1 99, 99, 192 Color2 51, 17, 0 Color3 2, 0, 153 Color4 153, 0, 49 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName Pants Color1 255, 255, 255 Color2 149, 255, 0 Color3 255, 255, 255 Color4 149, 255, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }